Generally speaking, the more specific a drug is for its target, the fewer unwanted side-effects there are. The huge potential of monoclonal antibody therapy, pharmacologist Roger McFadden argues, may provide the magic bullet that will enable us to tackle currently intractable diseases because of its highly targeted potency.
Whether or not the Turing Test is actually a good or even sufficient test of artificial intelligence, is a moot point. That the Turing Test is passed within the next few decades, however, is highly likely, so says creator of virtual worlds David Burden.
But the real opportunity of artificial intelligence, of a virtual world is that it gives bots an environment in which to live, grow and evolve — including evolving intelligence.
David Burden is a Chartered and European Engineer. His career started in army communications managing a range of mobile and wireless systems before joining Ascom, a Swiss telecomms company and then Aseriti, the IT arm of Severn Trent plc. During the dot com boom, he founded a wireless data company developing both WAP and Voice XML systems. In 2004, he set up Daden Ltd, a virtual worlds and information 2.0 consultancy.
Dr Kathleen Maitland suggests that the world today’s children inhabit is qualitatively different from the world of previous generations, where the interface between humans and computers has evolved to the point where current distinctions are more difficult to sustain. Moreover, they — and we observe and interact with evolving digital worlds run, not by humans, but by computers themselves.
Dr Maitland is a lecturer in the Department of Computing, Telecommunications and Networks at Birmingham City University. Her research interests are requirements engineering, information systems evolution, fuzzy logic and other non-classical logic systems, human-computer interaction and e-commerce.
Humans naturally use speech, gestures and 3D interactions with touch, smell and taste capabilities to interact with the real environment. Professor Vinesh Raja of the Warwick Manufacturing Group believes that at least some of these modes of interaction between us and computers in the near-future — and playing a major role in healthcare applications such as stroke rehabilitation, as well as the more obvious applications in the games industry.
Editor Keith Richards in his Introduction to The New Optimists says Jeremy Foss gives stimulating but disturbing revelations about quantum information.
The future Net, digital technologies expert Jeremy Foss says, will be a Net that knows you better than you know yourself. Interactivity and more efficient interfaces are encouraging us to betray more and more of our behaviour and preferences.
Jeremy Foss, as well as being a lecturer and researcher at Birmingham City University, has over 30 years’ industry experience with GEC, GPT and Marconi Communications in distributed computing, broadband development (including IPTV triple play services), network strategy, intelligence agents and collaborative virtual environments.
You may never have heard of NFC (Near Field Communications), but almost certainly you have used it. NFC, a branch of RFID, has many actual and potential uses, including systems for the visually impaired, the deaf and others who might benefit from assisted living, so says Garry Homer, Professor of Technology Transfer and Director of the IT Futures Centre.
A recent project, for example, integrated NFC into an application to aid visually impaired people to navigate their way round an unfamiliar environment.
Computer games, like all fiction, engage people by suspending their disbelief. This window into another world, says Stuart Slater, Director of the Institute of Gaming and Animation, allows the user’s imagination to be put on hold whilst experiencing the game designer’s imagination instead, a novel experience that engages emotional and cognitive capabilities in unexpected situations.
Dr Slater’s research in this emerging field is wide-ranging; his particular interests are in the interaction between the virtual world, including Second Life, and its inhabitants and how they react to agents in that environment, and the the real world. As well as directing the Institute of Gaming and Animation, he also teaches games programming at the University of Wolverhampton to both students and to developers in several leading games companies.
Russell is one of the panelists for the British Science Festival event on 15th September 2010, chaired by Sue Beardsmore where you can meet and talk with him and the other panelists. Please do come, or participate on-line — more information about how to do so will be posted shortly.
Dr Beale’s research is on using intelligence to support user interaction. As well as being a full-time academic, Russell has founded four companies and run two of them, provides consultancy services on projects he’s interested in, and used to race yachts competitively until a toddler and infant twins needed his attention — but once they’ve learned to sail, he’ll return to that as well.