Posts Tagged ‘virtual reality’

vinesh raja

June 18th, 2010

Humans naturally use speech, gestures and 3D interactions with touch, smell and taste capabilities to interact with the real environment. Professor Vinesh Raja of the Warwick Manufacturing Group believes that at least some of these modes of interaction between us and computers in the near-future — and playing a major role in healthcare applications such as stroke rehabilitation, as well as the more obvious applications in the games industry.

Professor Raja is currently interim Director of the Institute of Digital Healthcare and Head of the Informatics and Virtual Reality Group, part of WMG’s International Digital Lab. His main research focus is on digital healthcare with projects including remote patient monitoring, assistive technologies, virtual surgery and digital human anatomy.

stuart slater

June 16th, 2010

Computer games, like all fiction, engage people by suspending their disbelief. This window into another world, says Stuart Slater, Director of the Institute of Gaming and Animation, allows the user’s imagination to be put on hold whilst experiencing the game designer’s imagination instead, a novel experience that engages emotional and cognitive capabilities in unexpected situations.

Dr Slater’s research in this emerging field is wide-ranging; his particular interests are in the interaction between the virtual world, including Second Life, and its inhabitants and how they react to agents in that environment, and the the real world. As well as directing the Institute of Gaming and Animation, he also teaches games programming at the University of Wolverhampton to both students and to developers in several leading games companies.